Saturday, July 19, 2014

[Urbis] Locations of the Cold Frontier - Wind Flute, Beaver Colony, Blighted Grass, and Ancient Terraces

In this particularly windy stretch of canyon the explorers can frequently hear a deep, fluting sound. They will eventually discover that someone, presumably of the Old Native civilization, carved out a rock spire with a series of hollow "pipes" through which the wind can blow and emit eerie music. Air- and wind-based magics are more effective here.

While the river banks of the southern grasslands are frequently dotted by trees, in this area the forest is particularly expansive. This region has been home to an extended family of beavers for many generations, who have altered the river into a series of lakes thanks to large and extensive dams. To make the river navigable by rafts, the dams (and likely the beavers) will have to be removed.

The grasses and shrubs growing on the northwestern slopes of the volcano seem to be afflicted with some kind of disease - they will have innumerable brown spots on any greenery, as well as any flowers. This seems to be caused by the local soil in some way - removing the plants and replanting them elsewhere will gradually cause the brown spots to vanish.

The southern slopes of the volcano are separated into innumerable small terraces which were artificially constructed with stones. They were once used for agriculture, and small amounts of wild rice can still be found in odd corners. However, most of the irrigation network is now in ruins, broken apart by small rivulets streaming from the numerous small geysers and hot springs. Many of the terraces have degenerated into swamps, full of stinging insects.


Note: A list of all Urbis-related posts can be found here

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